Vernon John Rogers
After a career in environmental and water engineering, John developed Water and Wildfire as a way for people to find out about water supply; and have fun at the same time! He is concerned about the effects of climate change and the way we should respond. Playing Water and Wildfire helps to build awareness and encourage action.
Erik McKelvey
Erik is the Software Developer for Water and Wildfire. While attending the University of Victoria for Software Engineering, he joined the team as a co-op student. He is responsible for the development and testing of the game software, as well as the set-up and maintenance of the multiplayer game servers.
Lois Irene Narine
Lois is our chief tester and critic. Not one to hold back at the best of times she has voiced clear opinions that have led to innumerable improvements in Water and Wildfire!